Define: Handle

Home • Members Tutorials Forum iSnapChat Contact Us 

 


Flash Tutorials

   

Handle


1. Handle

In programming terms a way of describing how your going to respond to a particular event. For example, you might want to handle a mouse by pausing the Movie (or whatever).


2. Handle

A handle is a part of, or attachment to, an object that can be moved, stretched, re-sized or skewed used by the cursor. For example select an object with the Free Transform Tool and you will see the objects Handles:

The black squares are the Handles:


Drag the Handles to change the objects shape.

Try one or a combination of the following:

Resize:

Drag the corner or side handles to resize:

Note: If you drag the handles towards the centre of your symbol you will drag right through and end up with a back to front symbol:


Drag the Symbol through the centre and out the other side:


Rotate:


Drag from just outside the handles to rotate:

Skew:


Drag between the handles to skew:

Tip: As you move the cursor the Mouse will change shape so that you know which action is active:

    

 

Flash Dictionary

Phil Schulz's Facebook Profile
Webwasp is Phil Schulz's baby. You are welcome to contact me or become my Facebook friend: Click here

 Top of Page HomeMembers Tutorials Forum iSnapChat Contact Us 
 All material on this site is protected under international copyright © law. DO NOT reproduce any material from this site without written permission. Please ask as permission is often granted.