17 Patterns

Illustrator Version: 10

 

Creating and working with patterns

 

To create a pattern, you create artwork you want to use as a pattern and then drag the artwork to the Swatches palette or use the Edit > Define Pattern command. You can use paths, compound paths, or text with solid fills or no fill for a pattern, or you can design a pattern from scratch with any of the tools in the Adobe Illustrator program. (However, you cannot use patterns, gradients, blends, brushstrokes, meshes, bitmap images, graphs, placed files, or masks in a pattern.) You can customize any pattern by resizing the pattern, moving or transforming it, or coloring its objects.

Patterns intended for filling objects (fill patterns) differ in design and tiling from patterns intended to be applied to a path with the Brushes palette (brush patterns). For best results, use fill patterns to fill objects and brush patterns to outline objects.

How patterns tile

When designing patterns, it helps to understand how Adobe Illustrator tiles patterns:

Constructing simple patterns and defining patterns

To create a pattern, you create artwork that you want to use as a pattern tile and then drag it to the Swatches palette.

To create a pattern:

  1. Create artwork for the pattern following Guidelines for constructing patterns (see below).
  2. To make the pattern less complex so that it prints more rapidly, remove any unnecessary detail from the pattern artwork, and group objects that are painted with the same color so that they are adjacent in the stacking order.
  3. Optionally, to control the spacing between pattern elements or to clip out portions of the pattern, draw a pattern bounding box (an unfilled rectangle) around the artwork you want to use as a pattern. Choose Object > Arrange > Send to Back to make the rectangle the backmost object. To use the rectangle as a bounding box for a brush or fill pattern, fill and stroke it with None.
  4. Use the selection tool to select the artwork and bounding box (if any) that will make up the pattern tile.
  5. Do one of the following:

To name a pattern in the Swatches palette:

  1. Double-click a pattern swatch.
  2. Enter the new pattern name in the Swatch Name text box, and click OK.

Guidelines for constructing patterns

Follow these general guidelines for constructing pattern tiles:

Follow these additional guidelines when creating brush patterns:

Constructing geometric patterns

To construct a geometric pattern that tiles uniformly, first construct a geometric object with a center point and paint the object. Then arrange copies of the object in the pattern you want, select the artwork, and define it as a pattern tile by dragging it to the Swatches palette.

To construct a geometric pattern:

  1. Make sure that Smart Guides are turned on and that the View > Snap to Point command has been selected.
  2. Select the geometric object. For precise positioning, use the direct-selection tool positioned on one of the object's points.
  3. Begin dragging the object vertically from one of its anchor points; then press Alt+Shift (Windows) or Option+Shift (Mac OS) to copy the object and constrain its movement.
  4. When the copy of the object has snapped into place, release the mouse button and then release Alt+Shift (Windows) or Option+Shift (Mac OS).
  5. Using the group-selection tool, shift-click to select both objects, and begin dragging the objects horizontally by one of their anchor points; then press Alt+Shift (Windows) or Option+Shift (Mac OS) to create a copy and constrain the move.


    Select both objects (left) and drag to create a copy (right)

  6. When the copy of the object has snapped into place, release the mouse button, and then release Alt+Shift (Windows) or Option+Shift (Mac OS).
  7. Repeat steps 2 through 6 until you've built the pattern you want.
  8. Using the rectangle tool , follow one of two methods:

Constructing patterns with irregular textures

You can create an irregularly textured fill pattern that tiles seamlessly. Remember that fill patterns clip any artwork outside the bounding box, whereas brush patterns do not. To create an irregularly textured brush pattern, you should select and define as a pattern only the textured artwork within the bounding box.

To create an irregular texture:

  1. Make sure that View > Snap to Point has been selected.
  2. Draw a bounding box. If you are creating a brush pattern, skip to step 13.
  3. Draw the texture with the objects or lines that intersect only the left side of the bounding rectangle.
  4. Using the direct-selection tool, select the texture and the rectangle, and place the pointer on the lower left corner of the rectangle.
  5. Drag the rectangle to the right; then press Alt+Shift (Windows) or Option+Shift (Mac OS) to create a copy and to constrain the move.


    Draw texture on left side of bounding box (left). Then copy texture and rectangle (right).

    When the upper left corner point of the copy snaps to the upper right corner point of the bounding box, release the mouse button, and then release Alt+Shift (Windows) or Option+Shift (Mac OS).

    TIP: If you know the exact dimensions of the bounding box, you can select only the textures and use the Move command to specify a horizontal move the width of the rectangle. Be sure to click Copy instead of OK in the Move dialog box.
  6. Click outside the rectangle to deselect it.
  7. Select the right rectangle, and delete it.
  8. Using the pencil tool , continue drawing your texture with only the objects or lines that intersect the top side of the rectangle. When you finish with the top side only, select all of the lines or objects crossing the top side and the bounding box.


    Draw texture on top side of bounding box (left). Then copy texture and rectangle (right).


  9. When the upper left corner point of the copy snaps to the lower left corner point of the rectangle, release the mouse button and then Alt+Shift (Windows) or Option+Shift (Mac OS).
  10. Deselect everything.
  11. Select the lower rectangle and any objects that don't cross the top rectangle, and delete them.
  12. Using the pencil tool, fill the middle of the rectangle with your texture. Be careful not to intersect any of the rectangle edges. Paint the texture.
  13. Define the artwork and rectangle as a pattern, following the procedure in Constructing simple patterns and defining patterns.

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